Product Manager - Helix Jump
VoodooThis Product Manager role focuses on the live operations and evolution of a high-traffic hypercasual mobile game. You will manage feature iteration, level design, and player retention for an established title.
What you’d own
- Design and creation of engaging levels
- Iterate on core gameplay loops and mechanics
- Structure and monitor A/B tests to validate designs
- Balance game difficulty curves for retention
Who it’s for
A fit if you…
- ✓2+ years of experience in mobile gaming or game design
- ✓Deep understanding of hybrid-casual and puzzle game markets
- ✓Ability to make data-driven decisions based on player behavior
- ✓Experience with A/B testing methodologies
Not for you if…
- ✗You prefer long-term greenfield development over iterating on existing titles
- ✗You prefer a large, non-lean team structure
- ✗You prefer a slow, deliberate release cycle over rapid prototyping and iteration
Reading between the lines
- The focus on 'game feel' and 'difficulty curves' suggests a heavy emphasis on the granular mechanics of game design rather than just high-level product strategy.
- The mention of a 'small, lean team' implies you will have significant autonomy but also less support from specialized departments.
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Full job description
About Voodoo
See all roles →Voodoo is a global tech company that develops and publishes iconic mobile apps and games, including popular titles like Mob Control and Block Jam 3D. The company operates on a high-growth publishing model, managing a massive portfolio that has reached over 8 billion downloads and serves 150 million monthly active users. They work with creative minds and technical innovators to turn bold ideas into hits through a fast-paced development cycle. Voodoo maintains a culture of speed and direct feedback, encouraging employees to act like owners while pushing for high standards in the mobile gaming industry.
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